Tekken Patch 3.33 - Balance adjustments, Fahkumram nerfs, skip feature
Posted by EQNX Gaming on

Official TEKKEN 7: Patch 3.33 Notes from Bandai Namco
TEKKEN 7: The updated data Ver.3.33 is now released. Added features to PLAYER MATCH. Additionally, Battle balance adjustment for certain characters were made. Due to this, recorded battles in MY REPLAY&TIPS from previous versions cannot be used after this update.
Patch 3.33
- Updates for PS4 ® / Xbox One / STEAM ® versions
- Added Player Match Skip Feature to skip your turn in SESSION ROOM
- Added an indicator showing that a stage was randomly selected to VS screen, when RANDOM is selected at the stage selection.
- Balance adjustments for Katarina, Lei, Zafina, Fahkumram
Official Balance Updates

Character | Command | Adjustment Notes |
Katarina | While crouching![]() ![]() |
Attack would sometimes miss at close range, so hit box was increased. |
Lei | (By enemy's feet) during Play Dead ![]() |
Attack would sometimes miss at close range, so hit box was increased. |
Zafina |
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Attack would sometimes miss at close range, so hit box was increased. |
Fahkumram | - | Opponents' low attacks would sometimes miss, so hurtbox for both knees has been extended downward. |
Fahkumram |
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Opponents' low attacks would sometimes miss, so animation was adjusted. |
Fahkumram | Sidestep | Opponents' mid attacks would sometimes miss、so hurtbox for both hands has been extended downward. |
Fahkumram | Sidestep |
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Fahkumram | ![]() |
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Fahkumram |
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When performed at close range, opponents' low attacks would often miss, so adjusted collision. |
Fahkumram |
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Fahkumram |
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Decreased the distance between the character and the opponent when the move is guarded. |
Fahkumram |
![]() ![]() |
When performed at close range, opponents' low attacks would often miss, so adjusted collision. |
Fahkumram |
![]() ![]() |
When performed at close range, opponents' low attacks would often miss, so adjusted collision. |
Fahkumram |
![]() ![]() ![]() |
When performed at close range, opponents' low attacks would often miss, so adjusted collision. |
Previous balance adjustments made in previous updates can be viewed here.